If I cap to 30 FPS, it is almost completely gone and movement is nearly 1:1Īs I increase the framerate limiter higher and higher, the difference between fast and slow movements gets larger. Testing was done at 640x480 on the lowest settings, in a location where my framerate is above 110 FPS at all times. In my testing, the higher the framerate is - or if your framerate is inconsistent - there is still some negative acceleration. It has almost been fixed, but not entirely. User 163941 also pointed out that Mouse Acceleration has been almost fixed. ![]() Although I still believe a 1070 should be destroying this game considering the 1070 hadn't be released for most of it's development and while the game looks great I really don't see how it's so resource intensive. My performance has gotten worse in some areas but over all it's a lot more stable using the auto settings rarely dropping below 60 now. User SuperTurtle24 reports that performance got worse in his case in most areas, but it's overall more stable when using auto settings. Previously I would be getting 60fps in the hallway directly behind this area, then it plummeted in that room. Last night while screwing around with settings, this viewpoint maxed at 43fps. I stopped playing a few days ago because I reached the Royal Conservatory and my FPS was shit. I can hold a decently consistent 60 FPS even after turning godrays back on and very high textures.Īppears to have worked. It might be worth mentionning that I can now look at the bloodflies in terrariums without dropping to 29 FPS. Playing with an i5 3570, a GTX 960, and 8GB of ram. Update: it drops to 55 fps in some areas that are busy Specs: i5 4670k, gtx770 2gig, 8 gigs of ram.īefore this patch: 1600x900 - high settings - 60 fps with some stuttering.Īfter 1920x1080 - medium settings (shadows on low) - 60 fps with no stuttering so far. ![]() Drops are, unfortunately, still present when the game is played on machines that are powerful enough to run the game properly, but it seems like things are on the right track. Several Reddit users have confirmed that Dishonored 2 runs slightly better with the 1.3 beta update. A few hours ago, a new beta update has been released, and it seems like performance is, generally, more stable than before. Dishonored 2, the new entry in the series developed by Arkane, has been released a few weeks ago on PC and consoles, but the PC version of the game is currently not the best way to experience it, as this version of the game suffers from a variety of issues that have yet to be fixed completely.
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